Showing posts with label Tsumego. Show all posts
Showing posts with label Tsumego. Show all posts

Thursday, April 8, 2010

Tsumego(2) : Answer

Here is the answer for Tsumego (2).

The answer is P2.



After the exchange from 2-5, white can't play at "A", since it is a self atari. Since white's group has no eye and it can't play at "A" (which is the key point of killing black's group), white is dead.

There is also an idea to play P1. Though it also leads black to live, but it is not the best choice, since the result is only seki.



Again, N1 is the key point which can't be occupied by either player, since it will be a self atari.

Tsumego (1) Answer

Here is the answer to tsumego(1).



The correct answer for this tsumego is R18. By playing this, black is avoided from being killed, as white can't play either "A" nor "B" (since it'll lead into white's dead).

Black fail if he play at another point.



For example, if black play at Q18, white will answer at R18 and ecentually kill black's group.

Monday, April 5, 2010

Tsumego (2)

Here is another tsumego. Black's group looks like to be dead, but actually there is a way to save it.

Black to move and live. Enjoy :)

Sunday, April 4, 2010

Tsumego 1

This is the first tsumego posted in this blog. So let start with an easy one.

Black to move and live. Enjoy :)



 

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